O melhor lado da The First Berserker: Khazan
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Em linha universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Outra coisa qual também igualmente similarmente identicamente conjuntamente incomoda bastante é este fato do progresso em atalhos dentro dos mapas nãeste ficar salvo permanentemente no jogo, quando comecei a fazer backtracking nos mapas anteriores de modo a pegar os colecionáveis da platina, me deparei utilizando todos os atalhos de que eu tinha aberto, completamente fechados.
Vejo isso mais tais como uma decisãeste para facilitar este desenvolvimento, já que realizar 1 mapa completo da bastante Muito mais produção, mas junte isso ao fato do qual as armas são drops aleatórios do inimigos e este ímpeto por explorar diminui bastante, com um Colossal impacto até mesmo na atmosfera geral do jogo.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Também temos personagens muito bem escritos qual acompanham este protagonista em a jornada e que agregam bastante bem de modo a este conteúdo da história.
Enquanto enfrenta um mundo cheio de criaturas perigosas, ele deve The First Berserker: Khazan resgatar a honra qual perdeu, precisamente de que isso signifique combater o próprio exército que outrora este respeitava.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right